![]() ![]() Followers of lower level do not produce as much additional (stated in the tool tip Skinning). ![]() With a LEVEL 100 follower working in your Barn (with the Skinning trait), instead of 8 you will produce 12, or instead of 1 occasionally you will get 2. ( Leathery Caged Beast Furry Caged Beast Meaty Caged Beast - MAY BE IN YOUR BANK to start the work order with them. Riverbeat or Boar = Meaty Caged Beast workorder produces 1 x Savage Feast Talbuk or Wolf = Furry Caged Beast workorder produces 8 x Sumptuous Fur Depending on the type of Caged Beast you bring him, he will offer to start a workorder for:Ĭlefthoof or Elekk = Leathery Caged Beast workorder produces 8 x Raw Beast Hide You then turn them in to the either Homer Stonefield or Farmer Lok'lub. You trap animals (listed on the trap) to get one of the Caged Beast listed below. Bring them to 50% then use the Iron Trap macro (below). I use the macro below to keep from killing them before they are trapped. Once it is opened, the damaged animal must walk over it. It will not trap an animal during this period. When you place the Iron Trap, it will sit for a second as it opens. they will usually die before getting trapped. If you are high dps, have a pet, bodyguard, or trinket proc. I DPS'd it down, put down the trap and then had to walk backwards a bit before it activated.Ĭomment by DraewindTo trap an animal, you must bring their health down to 50% or less. What I found with the Ironhide Bulls is that when they're standing at melee range, they're still out of range of the trap. Tested this with a druid by opening up with either a high crit and dropping down the trap immediately or opening with stuns, without moving the animal. Having it activate whenever a beast is below 50% (even if you put it down whilst it is over) will immediately capture the animal. ![]() If you put down a trap which activates before a beast is below 50% it will not immediately work and you have to kite it out of the trap's range and back over it again. Placing a trap in melee range when the animal is already in its range: There is a distinct difference between the placing-stage and the activation-stage in how mobs are seen and how the trap responds to it. It takes about 1-1.5 second and you can hear the *click* from activation. Traps have a small casting-time after you put them down. Comment by 1417000Some general information on how traps work, found out by trying, failing, trying some more and observing. ![]()
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